Game Physics (Interactive 3d Technology Series) by David H. Eberly
Game Physics (Interactive 3d Technology Series) by David H. Eberly
Publisher: Morgan Kaufmann; Har/Cdr edition (December 8, 2003) | ISBN-10: 1558607404 | PDF | 85,8 Mb | 816 pages
Game Physics is an introduction to the ideas and techniques needed to create physically realistic 3D graphic environments. As a companion volume to Dave Eberly's industry standard 3D Game Engine Design, Game Physics shares a similar practical approach and format.
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